Communities 101
Special Abilites are Community Projects?
Aspects
Security - Underground Harmony - MESHnet Weirdness Sustainability - Farm Logistics - District Culture - Art Project You get X supply at community creation
Location/Form? Required (1 supply each)
- The Countryside (Harmony)
- The Commune (Logistics)
- The Enclave (Security)
Foundations
- Geodome (Sustainability)
- Armory (Security)
- Theater (Culture)
- Anchor (Harmony)
Milestones - upgrade foundation or perhaps pick a module, but is it gameable?
Gives first aspect and Modules
Early Warning System: roll logistics instead of targeted aspect to defend from raids
Tier 1 - All
Tier 2 - Upgrades Aspects, All
Tier 3 - Unqiue to Community Playbook.
Modules Available to specific Enclaves
Enclave Modules
Affinity Group (one for each foundation?) Expert Above have quirks? Core values? Edges and flaws?
Survival Bunker Workshop Medical Center Motorpool (individual vehicles?) consume resources? Early warning system Safehouse Network Armory (increase security?)
MESHnet Anchore (increase harmony?) Motorpool (increase Logistics?) Hidden Enclave (reduce heat easier? gain it slower?) Building for Culture Farm (increase sustainability? commune only?) Alchemists
Enclave Actions
You have five functions, each with a rating between 1-3. Functions are form the base dice pool for encounter rolls and some downtime rolls. Specifics on how to use functions can be found in the Encounters and Downtime sections.
Recon
Build
Celebrate
Dissent
Organize
Analyze: figure out, perceive, learn, and discoverCompile: create, fix, patch, and stitchExploit: attack, harm, force, and destroyGhost: deceive, avoid, trick, and bypassNetwork: consort, comfort, convince, and empathize
Aspects
Sustainabilty, Culture, Population, Harmony
Foundations
Special abilites/ milestones
Enclaves 101
Aspects
rating for Enclave actions Harmony (with nature) Security Organization/Logistics Privacy Joy/Fun
Foundations
Layout
Commune (+1 Harmony), Stronghold (+1 Security), Network (+1 Privacy)
Core Value
Privacy, Security, Expression, Autonomy, Knowledge